Cricket in the States

3-minute read

Click Around

Pick-up

Venues

Saved

Account

About the Project

Making casual cricket in the U.S. as easy as booking a movie ticket!

CATEGORY

M.S. Thesis Project

UX Research & Product Design

MY ROLE

Product Designer

Solo, 10 weeks

PROBLEM

South Asian immigrants in the U.S. struggle to find cricket players, venues, and organized games, because casual cricket infrastructure is minimal and the current leagues are too competitive or inaccessible.

WHY IT MATTERS

This barrier severs a cultural and communal activity for many, harming social connection and making the sport “invisible” in the U.S. despite high interest.

SOLUTION

A mobile app that connects players, surfaces nearby grounds, and enables joining or hosting pick-up matches simplifies access and lowers friction for casual cricket play.

OUTCOMES

20% Conversion Rate

Landing Page - 72 hours

33 People showed up

For The MVP Game

NPS: 80

Testing

95%

Task Completion Rate

TIMELINE

6 Months

2024-25

INDUSTRY

Sports, Tech

Sports, Tech

Mobile App

TOOLS

Figma, Framer, Adobe Suite

Design

Google Forms, Whatsapp, Facebook, Reddit & Instagram

Google Forms, Whatsapp, Facebook, Reddit & Instagram

Communication & Marketing

Zoom, Google Meet, Google Scholar, ChatGPT

Zoom, Google Meet, Google Scholar, ChatGPT

Research & Ideation

Context

Cricket is one of the most celebrated sports globally, with deep cultural roots in South Asia and the Caribbean.

In the U.S., cricket remains niche and fragmented. Organized leagues exist, but they demand long-term commitments and travel. This leaves casual players, especially students and professionals from cricketing nations, without accessible options

In the U.S., cricket remains niche and fragmented. Organized leagues exist, but they demand long-term commitments and travel. This leaves casual players, especially students and professionals from cricketing nations, without accessible options.

This thesis project explores how design can bridge that gap, making casual cricket more spontaneous, social, and inclusive for immigrant communities across America.

The Challenge

Limited Access to Venues

Only a handful of indoor cricket facilities exist nationwide.

Difficulty Finding Players

Most rely on word of mouth or scattered WhatsApp groups.

No On-Demand Options

Unlike soccer or basketball, cricket has no systems for spontaneous play.

High Barriers in Existing Platforms

Apps such as CricClubs focus on semi-pro leagues, excluding casual players

Problem Statement

How might we reduce the time and effort it takes for immigrants from cricketing nations to discover players and places to play cricket in U.S. cities?

Research

  • Target Users: International students and working professionals from cricketing countries.

  • Methods: 12 semi-structured interviews, secondary research, and synthesis workshops.

Affinity Map

User Segments

Journey Map

Hover on

notes to expand

Experience

with Cricket

Finding

People & Venues

Facing a

Cultural Shift

Experience with Cricket

Cricket

back in India

Experience with Cricket

PAIN

POINTS

USER

ACTIONS

USER

EMOTIONS

Experience

with Cricket

Finding

People & Venues

Facing a

Cultural Shift

Experience with Cricket

Cricket

back in India

Experience with Cricket

PAIN

POINTS

USER

ACTIONS

USER

EMOTIONS

Experience

with Cricket

Finding

People & Venues

Facing a

Cultural Shift

Experience with Cricket

Cricket

back in India

Experience with Cricket

PAIN

POINTS

USER

ACTIONS

USER

EMOTIONS

Notable quotes

Key Insights from Interviews

Competitive Analysis

Through my research and competitive analysis, I identified the main ways people can currently play cricket in the U.S.

Local Leagues

Time

Cost

Find Players

Find Venues

Find Equipment

Find a team that'll let you play

Pay the season fee

Buy your own Cricket Kit (~$250)

Commute to the faraway venue

Indoor Venues

Time

Cost

Find Players

Find Venues

Find Equipment

Find one of only four available across the U.S.

Find your own players for the game

Reserve the venue at least 2 weeks in advance

Self-organize a game

Time

Cost

Find Players

Find Venues

Find Equipment

Purchase the equipment

Find players yourself

Find and reserve a venue to play

Handle the game logistics

Manage schedules

Own the risk

Synthesis

From affinity mapping and journey maps, three pain clusters emerged:

  1. Accessibility Gap: Long commutes and limited grounds.

  2. Coordination Gap: Reliance on informal word of mouth.

  3. Time Gap: Players with full-time jobs or studies could not commit to structured leagues.

The Solution

Quick Matchmaking: Join or host casual games instantly.

Venue Finder: Map of nearby cricket-friendly grounds, including baseball field conversions.

Host Games: Host the game for cheaper costs!

Find Games

Book Venues

Host a Game

Find Games

Book Venues

Host a Game

Pick-up Cricket at Soccer Venues

Pick-up Cricket: A smaller, faster version of the game, adapted to fit soccer grounds and make casual play easy.

Soccer Field

hover to reveal cricket pitch

Soccer Field

hover to reveal cricket pitch

Soccer Field

hover to reveal cricket pitch

Cricket Pitch

pick-up cricket

Fairness through Karma Points

Subtle gamification discourages bad behavior while rewarding reliability, a proven approach used successfully by Reddit, and Duolingo.

Benefits

Lower Prices
Better Discounts
Lower Cancellation Fee

Gain Karma Points

Book Venues
Host Games
Play Games
Provide Reviews

Result of Bad Karma

Higher overall prices
Less Discounts
High Cancellation Charges
Penalties for mis-demeanor

Usability Testing

Conducted with 5 participants across 4 cities.

  • 95% could discover nearby venues and players within 3 clicks.

  • Net Promoter Score: +80, participants said the solution “finally felt made for them.”

Post Testing Changes

Before

After

User testing revealed high errors and confusion in the “Book a Venue” task, making it a major friction point despite its importance in the flow.

MVP prototype

Using a WhatsApp MVP, a host coordinated equipment, venue, and players in Philadelphia. Polls set the schedule, and strong turnout led to three spirited, inclusive matches that exceeded expectations.

17

People showed up

3

Matches played in Total

33

People on Whatsapp Group

Contacting Soccer Venues

I emailed 15 indoor soccer venue owners, proposing a casual cricket booking. I assured them we’d handle equipment/setup and asked about availability to test their openness to alternative sports.

15

Venues Contacted

as of Aug 2025

13

Agreed to allow

Cricket

02

02

Denied Request

Strong initial adoption signals

Marketing Website

I integrated a waitlist plugin in Framer linked to Getwaitlist.com for a 72-hour test campaign, promoted via social platforms. The goal was to gauge interest and collect emails.

99

Visitors

20

Sign-ups

72h

Active

Outcome

A validated concept with strong user interest, clear market potential, and the capacity to make cricket casual and accessible in the U.S., similar to how it thrives back home.

20% Conversion Rate

20% Conversion Rate

Landing Page - 72 hours

33 People showed up

33 People showed up

For The MVP Game

NPS: 80

Usability Testing

95%

Task Completion Rate

Business Impact

  • Market Potential: With 268,923 Indian students in the U.S. during 2022–23, even a 5% adoption rate means about 13,000 active users

  • Revenue Streams: Premium game bookings, local sponsorships, and partnerships with sports retailers.

Reflection

Designing Cricket in the States was more than solving a usability problem. It was about addressing identity, belonging, and cultural continuity. For South Asian immigrants, cricket is not just a game, it is a piece of home. Creating a system that makes it accessible in America is a step toward inclusion and community.

This is just one story. See what else I’ve designed

There’s a lot more where that came from. Browse through my other projects to see how I tackle problems, experiment with ideas, and create meaningful experiences.

Cricket in the States

3-minute read

Click Around

Click Around

Pick-up

Venues

Saved

Account

Pick-up

Venues

Saved

Account

About the Project

Making casual cricket in the U.S. as easy as booking a movie ticket!

CATEGORY

Thesis

M.S. UX & Interactive Design

MY ROLE

Product Designer

Solo, 10 weeks

PROBLEM

Despite a population of nearly 6 million, South Asian immigrants in the U.S. face significant challenges in discovering cricket players and places to play.

SOLUTION

A mobile app that connects players, organizes matches, and surfaces nearby grounds.

OUTCOMES

20% Conversion Rate

Landing Page - 72 hours

33 People showed up

During MVP Launch

NPS: 80

Usability Testing

95%

Task Completion Rate

TIMELINE

6 Months

2024-25

INDUSTRY

Sports, Tech

Sports, Tech

Mobile App

TOOLS

Figma, Framer, Adobe Suite

Design

Google Forms, Whatsapp, Facebook, Reddit & Instagram

Communication & Marketing

Zoom, Google Meet, Google Scholar, ChatGPT

Research & Ideation