Cricket in the States

3-minute read

Click Around

Pick-up

Venues

Saved

Account

About the Project

Making casual cricket in the U.S. as easy as booking a movie ticket!

IMPACT

MVP - Pickup Game

33

People committed

17

Showed up

Venue Partnerships

15

Soccer Venues Contacted

13

Approved Cricket Games

Marketing Website

200

Views in 24 hrs

20%

Conversion Rate

TYPE

Mobile App

App Store and Play Store

TIMELINE

6 Months

2024-25

TEAM

1 Product Designer

Solo End-to-end Case Study

INDUSTRY

Sports, Tech

Sports, Tech

Mobile

TOOLS

Figma, Framer, Adobe Suite

Design

Google Forms, Whatsapp, Facebook, Reddit & Instagram

Google Forms, Whatsapp, Facebook, Reddit & Instagram

Communication & Marketing

Zoom, Google Meet, Google Scholar, ChatGPT

Zoom, Google Meet, Google Scholar, ChatGPT

Research & Ideation

CONTEXT AND PROBLEM

Cricket is one of the world’s biggest sports, but almost invisible in the U.S.

Cricket is the world’s second most played sport with over 2.5 billion fans. In South Asia, especially India, it is the top sport, with about 240 million (~17% of total population) people playing across all formats of the game.

In the U.S., basketball is the most played sport, with 8% of the population participating, while cricket remains largely absent. Source: Orax Media

Leagues exist, but only for the elite

My 12 semi-structured interviews revealed that newcomers are often discouraged, as the level of play tends to be highly competitive. Most organized formats are geared toward semi-pro and professional players, leaving little room for beginners or casual groups.

In the United States, about 204,000 people actively play the game across different formats. Source: usacricket.org

204,000 Players

=

200,000

Outdoor Local Leagues

+

1,600

Indoor Cricket Leagues

+

2,400

College Leagues

204,000 Players

=

200,000

Outdoor Local Leagues

+

1,600

Indoor Cricket Leagues

+

2,400

College Leagues

204,000 Players

=

200,000

Outdoor Local Leagues

+

1,600

Indoor Cricket Leagues

+

2,400

College Leagues

Outdoor

Local Leagues

5+

Leagues

1+

Leagues

204,000 Players

=

200,000

Outdoor Local Leagues

+

1,600

Indoor Cricket Leagues

+

2,400

College Leagues

Outdoor

Local Leagues

5+

Leagues

1+

Leagues

204,000 Players

=

200,000

Outdoor Local Leagues

+

1,600

Indoor Cricket Leagues

+

2,400

College Leagues

For many South Asians, Cricket is identity, and losing it comes with real costs

In India, 9/12, i.e., 75% people who play a sport choose cricket. Disconnection from the game impacts both mental health and community belonging.

Source: NIH

THE BARRIERS

Finding games, players, and places shouldn’t be this hard

Playing Cricket shouldn’t feel like a scavenger hunt for games, players, and grounds

Among the 6M+ South Asian immigrants, including 5.4M Indians, most still struggle to play casually. Finding pick-up matches, coordinating players, and booking a venue is far harder than it should be.


The Affinity Map showed that finding players to play with was the biggest challenge most people faced.

India’s Street Cricket culture never translated abroad

The user journey map, built from interviews and primary research, highlights how much harder it is to play cricket in the U.S. compared to home countries.

Journey mapping showed that playing cricket in the U.S. is far harder than in home countries, even after trying

Hover on

notes to expand

Experience

with Cricket

Finding

People & Venues

Facing a

Cultural Shift

Experience with Cricket

Cricket

back in India

Experience with Cricket

PAIN

POINTS

USER

ACTIONS

USER

EMOTIONS

Experience

with Cricket

Finding

People & Venues

Facing a

Cultural Shift

Experience with Cricket

Cricket

back in India

Experience with Cricket

PAIN

POINTS

USER

ACTIONS

USER

EMOTIONS

Experience

with Cricket

Finding

People & Venues

Facing a

Cultural Shift

Experience with Cricket

Cricket

back in India

Experience with Cricket

PAIN

POINTS

USER

ACTIONS

USER

EMOTIONS

Working Professionals have a harder time playing than Students

Organizing cricket games regularly is difficult, especially for working professionals (4.8M of 5.4M Indians in the U.S.).


While apps like Good Rec, Just Play, and Heyday Athletics serve sports like soccer, tennis and badminton, cricket has no platform.

Journey mapping showed that playing cricket in the U.S. is far harder than in home countries, even after trying

In a nutshell

Through my research and competitive analysis, I identified the main ways people can currently play cricket in the U.S.

Local Leagues

Time

Cost

Find Players

Find Venues

Find Equipment

Find a team that'll let you play

Pay the season fee

Buy your own Cricket Kit (~$250)

Commute to the faraway venue

Local Leagues

Time

Cost

Find Players

Find Venues

Find Equipment

Find a team that'll let you play

Pay the season fee

Buy your own Cricket Kit (~$250)

Commute to the faraway venue

Local Leagues

Time

Cost

Find Players

Find Venues

Find Equipment

Find a team that'll let you play

Pay the season fee

Buy your own Cricket Kit (~$250)

Commute to the faraway venue

Local Leagues

Time

Cost

Find Players

Find Venues

Find Equipment

Find a team that'll let you play

Pay the season fee

Buy your own Cricket Kit (~$250)

Commute to the faraway venue

Indoor Venues

Time

Cost

Find Players

Find Venues

Find Equipment

Find one of only four available across the U.S.

Find your own players for the game

Reserve the venue at least 2 weeks in advance

Indoor Venues

Time

Cost

Find Players

Find Venues

Find Equipment

Find one of only four available across the U.S.

Find your own players for the game

Reserve the venue at least 2 weeks in advance

Indoor Venues

Time

Cost

Find Players

Find Venues

Find Equipment

Find one of only four available across the U.S.

Find your own players for the game

Reserve the venue at least 2 weeks in advance

Indoor Venues

Time

Cost

Find Players

Find Venues

Find Equipment

Find one of only four available across the U.S.

Find your own players for the game

Reserve the venue at least 2 weeks in advance

Self-organize a game

Time

Cost

Find Players

Find Venues

Find Equipment

Purchase the equipment

Find players yourself

Find and reserve a venue to play

Handle the game logistics

Manage schedules

Own the risk

Self-organize a game

Time

Cost

Find Players

Find Venues

Find Equipment

Purchase the equipment

Find players yourself

Find and reserve a venue to play

Handle the game logistics

Manage schedules

Own the risk

Self-organize a game

Time

Cost

Find Players

Find Venues

Find Equipment

Purchase the equipment

Find players yourself

Find and reserve a venue to play

Handle the game logistics

Manage schedules

Own the risk

Self-organize a game

Time

Cost

Find Players

Find Venues

Find Equipment

Purchase the equipment

Find players yourself

Find and reserve a venue to play

Handle the game logistics

Manage schedules

Own the risk

PROBLEM STATEMENT

How Might Me statement

How might we help people who want to play cricket “casually” in major U.S. cities, easily find players & organize matches at convenient times & locations, without long-term commitments?

How big is the problem?

Failure of Existing Solutions

Why is the problem important

User Needs

Challenges

Goals

How big is the problem?

Failure of Existing Solutions

Why is the problem important

User Needs

Challenges

Goals

How big is the problem?

Failure of Existing Solutions

Why is the problem important

User Needs

Challenges

Goals

SOLUTION

Skip the hassle, join a ready-made game

A mobile app designed to reconnect communities by making it easy for players to join pre-organized pick-up matches or book local venues to enjoy cricket together.

Find Games

Book Venues

Host a Game

Find Games

Book Venues

Host a Game

Find Games

Book Venues

Host a Game

Find Games

Book Venues

Host a Game

Find Games

Book Venues

Host a Game

Pick-up Venues are Part of the ecosystem

Soccer venues have shown openness to hosting cricket during their unused hours, unlocking a wide network of potential locations.

Pick-up Cricket: A smaller, faster version of the game, adapted to fit soccer grounds and make casual play easy.

Equipment: Partnerships with cricket gear stores in the U.S. and abroad to secure cheaper bulk orders, backed by the promise of frequent purchases.

Soccer Field

hover to reveal cricket pitch

Soccer Field

hover to reveal cricket pitch

Soccer Field

hover to reveal cricket pitch

Cricket Pitch

pick-up cricket

Built-in fairness through Karma Points

Subtle gamification discourages bad behavior while rewarding reliability, a proven approach used successfully by Reddit, and Duolingo.

Benefits

Lower Prices
Better Discounts
Lower Cancellation Fee

Gain Karma Points

Book Venues
Host Games
Play Games
Provide Reviews

Result of Bad Karma

Higher overall prices
Less Discounts
High Cancellation Charges
Penalties for mis-demeanor

IDEATION

Storyboarding the Experience

I used storyboarding to understand how hosts and players coordinate, uncovering pain points like unclear communication, last-minute changes, and missed updates. It grounded my solution in the real-world context of pick-up games and the need for timely notifications.

1/9

Raj receives a notification about an upcoming game day after tomorrow.



1/9

Raj receives a notification about an upcoming game day after tomorrow.



1/9

Raj receives a notification about an upcoming game day after tomorrow.



1/9

Raj receives a notification about an upcoming game day after tomorrow.



1/9

Raj receives a notification about an upcoming game day after tomorrow.



SKELETON

Mapping how players discover, join, and play through Wireframes

To bring these solutions to life in a way that’s both functional and easy to use, I started by designing a set of initial low-fidelity wireframes. These wireframes act as a visual blueprint for the Gully Cricket App, outlining how each core feature would work and how users would interact with them.

VALIDATION AND EARLY RESULTS

Usability testing had a 95% success rate and an NPS of 80.

Post Testing Changes

Before

After

User testing revealed high errors and confusion in the “Book a Venue” task, making it a major friction point despite its importance in the flow.

MVP prototype using WhatsApp to run a real game

Using a WhatsApp MVP, a host coordinated equipment, venue, and players in Philadelphia. Polls set the schedule, and strong turnout led to three spirited, inclusive matches that exceeded expectations.

17

People showed up

3

Matches played in Total

33

People on Whatsapp Group

Soccer venues willing to host cricket in unused slots

I emailed 15 indoor soccer venue owners, proposing a casual cricket booking. I assured them we’d handle equipment/setup and asked about availability to test their openness to alternative sports.

15

Venues Contacted

as of Aug 2025

13

Agreed to allow

Cricket

02

Denied Request

Strong initial adoption signals

I integrated a waitlist plugin in Framer linked to Getwaitlist.com for a 72-hour test campaign, promoted via social platforms. The goal was to gauge interest and collect emails, with an initial benchmark of 5% sign-ups. Results far exceeded expectations: 20.2% of visitors subscribed, validating strong user interest and providing a solid base for next steps.

99

Visitors

20

Sign-ups

72h

Active

INSIGHTS AND LEARNINGS

Human challenges are harder

Late arrivals, no-shows, and heated conflicts were recurring issues in casual games.

Logistics matter

Good bats, balls, and wickets are hard to find, yet they’re essential for a proper game.

Convenience is key

Players showed strong willingness to pay for easier organization and guaranteed games.

Venues and leaders step up

Soccer venues welcomed cricket to fill idle time, and some community members emerged as organizers.

NEXT STEPS

Designing accountability into the experience

The karma system penalizes cancellations and late payments, keeping user behavior in check.

Ways to sustain revenue

Potential streams include per-game fees, subscriptions, venue partnerships, booking fees, and B2B analytics.

Where the app goes next

Future work includes refining wording through card sorting, building scalable equipment solutions, and testing real-time pricing models.

This is just one story. See what else I’ve designed

There’s a lot more where that came from. Browse through my other projects to see how I tackle problems, experiment with ideas, and create meaningful experiences.

About the Project

Making casual cricket in the U.S. as easy as booking a movie ticket!

IMPACT

MVP - Pickup Game

33

People committed

17

Showed up

Venue Partnerships

15

Soccer Venues Contacted

13

Approved Cricket Games

Marketing Website

200

Views in 24 hrs

20%

Conversion Rate

TYPE

Mobile App

App Store and Play Store

TIMELINE

6 Months

2024-25

TEAM

1 Product Designer

Solo End-to-end Case Study

INDUSTRY

Sports, Tech

All Formats

TOOLS

Figma, Framer, Adobe Suite

Design

Google Forms, Whatsapp, Facebook, Reddit & Instagram

Communication & Marketing

Zoom, Google Meet, Google Scholar, ChatGPT

Research & Ideation

Cricket in the States

3-minute read

Click Around

Click Around

Pick-up

Venues

Saved

Account

Pick-up

Venues

Saved

Account